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Call of Duty: Black Ops 4 - Character Backstory Cinematics

Here is some of the work I did for Call of Duty: Black Ops 4 Backstory Cinematics at Plastic Wax. I primarily worked on the Ajax, Recon and Torque cinematics. I was responsible for detailing and texturing the outfits of various characters, sculpting some character heads and sculpting blendshapes for a couple of hero characters.

Ajax Backstory - I worked on the enforcer characters. This included detailing, texturing and look development as well as modelling parts of the characters, i.e. the shoulder and knee pads.

Ajax Backstory - I worked on the enforcer characters. This included detailing, texturing and look development as well as modelling parts of the characters, i.e. the shoulder and knee pads.

Ajax Backstory - I worked on the enforcer characters.

Ajax Backstory - I worked on the enforcer characters.

Ajax Backstory - I worked on the enforcer characters.

Ajax Backstory - I worked on the enforcer characters.

Ajax Backstory - Helmet that I detailed and textured, part of the enforcer costumes.

Ajax Backstory - Helmet that I detailed and textured, part of the enforcer costumes.

Ajax Backstory - I also worked on the blendshapes for Ajax in this Cutscene

Recon Backstory - I worked on the head for this character, sculpting from an existing base.

Recon Backstory - I worked on the head for this character, sculpting from an existing base.

Recon Backstory - I worked on the head for this character, sculpting from an existing base.

Recon Backstory - I worked on the head for this character, sculpting from an existing base.

Recon Backstory - I worked on the bodyguards for this cutscene.

Recon Backstory - I worked on the bodyguards for this cutscene.

Recon Backstory

TORQUE Backstory - I also worked on the blendshapes for Torque in this cutscene